Description
The Bunker was revealed in the previous issue of White Dwarf – it’s the world’s biggest gaming club and Warhammer players from all around the world can get involved. Each month, the Warhammer Studio puts together a pair of free pull-out battle plans for Warhammer 40,000 and Warhammer Age of Sigmar, and the team at White Dwarf cover what the Studio satellite club is up to, handing out painting and gaming advice to boot.
This month’s issue also contains instructions on how to run a Warhammer Underworlds league, with guidance on how to reward players and spice games up with additions like hazard cards which are included in the issue.
With their sleek hovertanks, heavily adaptable battlesuits, and a dash of optimistic attitude, the T’au Empire are a force unlike any other within Warhammer 40,000. This month’s Warhammer 40,000 hobby focus is on the T’au septs.
There’s advice on how to create your own sept followed by dozens of wonderful examples from around the Warhammer Studio, providing a hefty dose of inspiration for anyone who wants to strike out and create their own sept, or simply get some tips on how to paint an existing one.
Deep in the Gnarlwood the Questor Soulsworn and the Royal Beastflayers are undertaking quests in their own particular way – one group are hunting down malignant threats and foul beasts, while the other are Stormcast Eternals.
With both warbands now available to buy separately, this issue of White Dwarf brings lots of delicious supporting content in the form of lore, quests, artefacts and campaign rules, which are supported by cards that come free with the issue.
Naturally there’s a bounty of other articles featuring the designers’ thoughts behind each of the new Harbinger miniatures from Warhammer Age of Sigmar, discussions about how lore impacts rules, continuing coverage of the latest Tale of Four Warlords, a treatise on Tactical Dreadnought Armour, and a short story from Darius Hinks.